1600x900 Display Problem

WhiteFox
WhiteFox Member Posts: 2 New User

This resolution does not work properly on my K272HL.  Everything looks horizontally stretched and partly off screen.

Answers

  • Alan-London
    Alan-London ACE Posts: 793 Pioneer

    Your monitor has a native resolution of 1920x1080. Unfortunately, 1600x900 cannot map precisely as LCD monitors have a fixed number of pixels.


    If you are set to display full screen, 1600 pixels must be stretched to occupy 1920. Likewise, 900 would need to be stretched to fit 1080.

     

    You may be able to display at actual size which would result in a correctly proportioned image but it would not fill your entire screen. Unless there is some specific reason why you have to use 1600x900, I would set the display to 1920x1080.

     

  • WhiteFox
    WhiteFox Member Posts: 2 New User

     it doesn't stretch to occupy 1920. Only this resolution doesn't scale properly on the horizontal axis to fit the image on the screen.

  • RocketGeek
    RocketGeek Member Posts: 3 New User
    Sounds like your system may be setting your display to 1600x1080, not the 1600x900 you think or told it to. What is the computer (and video card) that you are using? Common issues with Windows systems (and Macs to a lesser extent) are outdated video drivers.

    As Alan-London already posted, but to clarify:

    The K242HL has a native resolution of 1920 x 1080, or a 16:9 display. This is the most accurate, sharpest resolution to run in.

    Every display panel has a native resolution which can differ from model to model. Unlike a tube monitor, on a display panel, each pixel has a physical set of dots, and the display makes a best effort to spread the picture across dots when you use a non-native resolution. This can lead to display artifacts, where the picture does not look 100% steady.

    If you cannot run at 1920x1080, you could run at 1600x900 (16:9 is 1.77 ratio) to get circles that are really circles. Other common 16:9 display (aka 1.77 repeating ratios) sizes are 1366x768, 1280x720, 1136x640 and 960x540. Any lower resolution, and you might as well stack LEGO blocks for a display (even those low ones are pretty blocky). Simply take the first number and divide by 1.77 and you should be close to what you should set the second number at. However, all these lower resolutions will have slight artifacts to them.