It's quite simple. Note the following information:
- A group of approximately 1000, comprising Concept artists 3D creators, AI programmers, DOPsand photographers and more. Here's a full description:
- At least three fully-equipped studios equipped with motion capture and computers equipped that feature state-of-the-art GPUs, high-speed N/W, gaming consoles that are next-gen
- A suitable game engine that works on the majority of platforms, with high level of performance. A set of software tools for pre-production Animation, sculpting, etc.
- A budget of $150 million. FANCY THAT.
- Aproximately 6 (+2 for pre-production and scaling up of the engine) years. plus 7 years for extended support after the release
- A truly innovative game with an excellent storyline (and actors based on the storyline)
Did you make the note? It's possible I missed some. But I'm sure I haven't neglected any.
I'm making a request. If you've made up your mind to take the items I've mentioned, don't forget me. I created a small game engine a few years ago. And that is my project after completing of my game development course in creating the game as a project for certification and now i have created lots of games but that's not for my personal I m working in the Gaming industry so I will create that game for my company