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Are Laptop GPUs Less Powerful Than Desktop GPUs?
When choosing between a laptop GPU and a desktop GPU, it’s natural to ask whether portability comes with a performance trade-off. A GPU, or graphics processing unit, powers everything from gaming graphics to professional workloads like video editing and 3D rendering. Although manufacturers use similar names across both categories, the reality is that a laptop GPU vs desktop GPU can deliver very different results. Power consumption, cooling systems, and design limitations all shape how much performance you get, which is why knowing the differences is crucial before deciding if a GPU for laptop is right for you, or if a desktop PC is the smarter investment.
What does a GPU do in a computer?
The graphics processing unit, or GPU, is one of the most important components in a modern computer. Originally designed to handle visuals in video games, today’s GPUs go far beyond gaming. They accelerate high-resolution displays, enable smooth video playback, and power creative workloads such as 3D modeling, animation, and video editing. In some cases, they even support artificial intelligence and machine learning tasks.
In short, the GPU acts as the engine that translates complex data into the images and visuals you see on screen. Whether you’re choosing a GPU for laptop or a desktop graphics card, its role is the same: deliver the performance needed to match your tasks — but how much power you get depends heavily on whether it’s built for a laptop or a desktop.
Performance differences: laptop GPU vs desktop GPU
Benchmarks show that desktop GPUs don’t just edge out their laptop counterparts; in many cases, they leave them far behind, especially at higher resolutions. Recent testing of the RTX 4080, RTX 4090, and RTX 5090 highlights just how wide the gap can be.
Benchmark Results
GPU Model
Winner
1080p
1440p
4k
RTX 4080
Desktop
+30%
+39%
+45%
RTX 4090
Desktop
+27%
+39%
+55%
RTX 5090
Desktop
+30%
+53%
+96%
Key Takeaways
* Desktops always lead: In every case tested, the desktop GPU outperformed the laptop version at all resolutions.
* The gap grows with resolution: At 1080p, desktops are around 25–30% faster. By 4K, desktops can be 45–96% faster depending on the model.
* Naming can mislead: For example, the RTX 5090 laptop isn’t even based on the same chip as the desktop 5090, despite the identical branding.
* Efficiency vs power: Laptops are often more efficient per watt, but desktops dominate in raw performance.
Sources: Testing data from Jarrod’sTech RTX 5090 Laptop vs Desktop, Jarrod’sTech RTX 4080 Laptop vs Desktop, and TechSpot RTX 4090 Laptop vs Desktop
Why laptop GPUs and desktop GPUs perform differently
The benchmark results raise the obvious question: why are laptop GPUs slower if they carry the same name? The reasons come down to engineering trade-offs.
* Chip differences: Mobile GPUs are not always the same silicon as their desktop counterparts. For example, the RTX 5090 laptop actually uses the smaller chip from the desktop RTX 5080, with fewer CUDA cores, less VRAM, and a narrower memory bus.
* Power limits: Desktops can feed their GPUs two to three times as much power. In testing, the RTX 5090 desktop pulled almost 2.8× more power than the laptop version in games, yet still ran cooler and quieter. Laptops cap power draw to control heat and battery life, which reduces clock speeds and sustained performance.
* Cooling constraints: Desktop GPUs use massive heatsinks and multiple large fans. Laptops rely on compact heatpipes and smaller fans that must spin faster and louder. As a result, mobile GPUs throttle when they hit temperature limits (such as Nvidia’s 87 °C cap), while desktops keep boosting higher.
* Memory subsystem: Desktops typically ship with more VRAM, faster memory (like GDDR6X), and a wider memory bus. This extra bandwidth matters most at 1440p and 4K, which is exactly where desktops pulled far ahead in benchmarks — up to 96% faster in the RTX 5090 tests.
* CPU and platform limits: Laptops pair GPUs with mobile CPUs and SO-DIMM memory that generally run at lower sustained performance than desktops. At 1080p, this CPU bottleneck keeps the gap smaller (about 25–30%), but at higher resolutions the GPU differences dominate.
Laptop GPUs are tuned for efficiency and portability, while desktop GPUs are built for maximum throughput. That difference in design philosophy explains why desktops consistently outperform laptops by 30–50% on average, and in some cases nearly double the frame rates at 4K.
Desktop vs laptop GPU: which should you pick?
Choosing between a laptop and a desktop GPU comes down to how you plan to use your system. Both have strengths and trade-offs that make them better suited for different scenarios.
When a gaming laptop makes sense
* Portability: Ideal if you need performance on the go for school, work, or travel.
* Space-saving: A good choice if you don’t have room for a full desktop setup.
* All-in-one convenience: Includes screen, keyboard, and battery in one package, so there’s no need to buy extra components.
* Efficiency: Better performance-per-watt, which matters in regions with high electricity costs or if you care about thermals and noise.
When a gaming desktop is the better choice
* Maximum performance: Consistently delivers higher frame rates and faster rendering, especially at 1440p and 4K.
* Upgradability: You can replace just the GPU or CPU in the future without buying a whole new system.
* Cooling and acoustics: Larger cooling solutions mean quieter operation and sustained performance under load.
* Value: Desktops often provide more performance per dollar, especially at the high end.
Bottom line
If you need mobility and a compact setup, a laptop with a strong GPU can handle modern gaming and content creation well. But if you want the best performance, easier upgrades, and longer hardware lifespan, a desktop GPU is the clear winner.
Recommended Acer laptops and desktops
Acer offers both powerful desktops and portable laptops, making it easier to find the right fit depending on your GPU needs.
1. Predator Orion 5000 Gaming Desktop (PO5-650-UR13)
For gamers who want uncompromising desktop power, the Predator Orion 5000 delivers. Equipped with an Intel® Core™ i7-13700F processor and an NVIDIA® GeForce® RTX 4080, it’s built for high-refresh 1440p or smooth 4K gaming. The combination of a 1 TB SSD and 2 TB HDD provides both speed and storage capacity, while Wi-Fi 6E and Gigabit Ethernet keep online play stable. This desktop is a strong choice if you value performance headroom and future upgradability.
2. Nitro 60 Gaming Desktop (N60-181-UR26)
If you’re after a balance of cutting-edge hardware and value, the Nitro 60 is a versatile option. It runs on AMD’s Ryzen™ 9 7900 12-core processor and pairs it with an NVIDIA® GeForce® RTX 5070 Ti — plenty of power for demanding games and creative workloads. With 32 GB of DDR5 memory and a fast 2 TB PCIe® 4.0 SSD, this desktop is designed for users who want a system that feels responsive across gaming, streaming, and multitasking.
3. Predator Triton 14 Gaming Laptop (PT14-51-7979)
For those who prefer portability, the Predator Triton 14 proves that a laptop GPU can still handle serious gaming. It features an Intel® Core™ i7-13700H processor and an NVIDIA® GeForce RTX 4070, making it well-suited for modern titles at high settings. Its 14-inch WQXGA display offers sharp visuals in a compact form factor, while the 1 TB SSD provides fast storage. This is a laptop built for gamers and creators who need desktop-class performance they can take on the road.
Conclusion
Laptop GPUs have come a long way, but benchmarks make it clear that desktops still hold the edge when it comes to raw performance, cooling, and upgradability. At the same time, modern gaming laptops deliver impressive efficiency and portability, making them a strong choice for players and creators who need power on the go.
Whether you want maximum frame rates and an upgrade path with a desktop like the Predator Orion 5000 or Nitro 60, or you need a portable yet capable machine like the Predator Triton 14, Acer offers systems that match both lifestyles. The decision ultimately comes down to what matters more: the freedom of mobility or the uncompromised performance of a desktop rig.
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Introducing the Acer Aspire 16 AI Laptop
The Acer Aspire 16 AI laptop is packed with AI capabilities and offers productivity and versatility in one sleek device. It is built for completing demanding tasks and facilitates effortless multitasking, letting users enjoy excellent speed and response times. Prioritizing durability, the Aspire 16 AI is thin and lightweight, which is perfect for users on the go. The laptop’s centrepiece is the cutting-edge ARM-based silicon architecture that promises energy efficiency and performance. Here are some more Aspire 16 AI specifications.
* Qualcomm® Snapdragon™ X X1-26-100 processor Octa-core 3 GHz
* 16" WUXGA (1920 x 1200) 16:10 ComfyView (Matte) 120 Hz, IPS
* 16 GB LPDDR5X RAM
* 512 GB SSD
* 1.55kg (3.42 lbs)
* 354.90 x 250.10 x 15.9 mm (13.97 x 9.85 x 0.63 inches)
* Dual USB4® Type-C ports, 1 x MicroSD slot, 2 x HDMI 2.1 up to 8k Output
* Up to Wi-Fi 7
What is ARM architecture and a Qualcomm CPU?
Most computer CPUs are Intel or AMD (x64 x86 architecture). But the Aspire 16 AI laptop is equipped with ARM-based silicon architecture, a type of microprocessor commonly used in mobile devices. This architecture incorporates RISC (Reduced Instruction Set Computing) principles, which enable faster processing and reduced power consumption. ARM Holdings designs the processors, licensing them to manufacturers like Qualcomm and Apple, who use them in their chip products. ARM processors were previously simple 32-bit designs and have now evolved to 64-bit variants that can handle complex tasks while maintaining energy efficiency.
Snapdragon X is a system-on-chip (SOC) for Windows laptops from the company Qualcomm. It is used in AI applications and provides 60% faster performance on 65% less power compared to other Intel-based CPUs. The Aspire 16 AI laptop includes Snapdragon X Series processors and up to 45 TOPS NPU AI performance, for lightning-fast speed and responsiveness.
What is a Microsoft AI laptop?
Microsoft AI laptops are usually referred to as a Copilot+ PC. These Windows 11 laptops are infused with AI features designed to multitask, simplify daily tasks, and inspire creativity. They boast a powerful turbocharged neural processing unit (NPU) that performs over 40 trillion operations (TOPS) per second. Copilot+ PCs include Recall, which helps users find something on their device using just a few words, Click to Do, which simplifies the workflow by suggesting quick actions over images or text, and Live Captions, which translates audio and video content subtitles from English into 44 languages.
Microsoft Copilot+ PC AI requirements
There are a unique set of requirements to run Copilot+ PC experiences. First, PCs must meet the minimum system requirements for Windows 11, which includes a processor that is 1 gigahertz (GHz) or faster with 2 or more cores on a compatible 64-bit processor or System on a Chip, 4 GB of RAM, and 64 GB or more storage. They must also have a high definition (720p) display that exceeds 9” diagonally and includes 8 bits per color channel.
Alongside this, PCs must include a compatible processor or System on a Chip with an NPU that can perform 40+ TOPS, 16 GB DDR5 / LPDDR5 RAM, and 256 GB SSD / UFS storage to run Copilot+ PC features.
Why should you buy an ARM laptop?
ARM devices are highly energy efficient and, as a result, have a long battery life. This is because tasks can be performed with fewer operations, and the transistors and processing tasks per cycle are reduced, which minimizes heat production. The Aspire 16 AI laptop is an excellent example, boasting an impressive 28 hours of battery life off a single charge, allowing users to work on the go for more than a full day. Moreover, ARM laptops are lightweight and can fit comfortably into a backpack or carry case, making them the ultimate travel partner for commutes and business trips.
ARM computers have received significant investments from companies like Qualcomm in recent years, and are now a strong rival for x64/x86 processors in terms of capability. Moreover, the RISC approach boosts their energy-efficient capabilities, making ARM computers suitable for mobile and energy-conscious devices. There is also an array of applications for work, design, social media, entertainment, and coding available on ARM devices.
Most software is coded for x64/x86, and ARM computers run emulation software like Microsoft’s Prism emulator to overcome compatibility issues. There is also a growing list of ARM native software that runs on ARM computers without emulation, which is detailed here.
Acer Aspire 16 AI: the takeaway
The Aspire 16 AI computer is ideal for anyone who values energy efficiency, speed, and responsiveness. It couples a sleek and lightweight design and integrated ARM architecture with handy AI features, making it a top choice for users who need a device that can multitask. Check out the Acer store today for more information.
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Silksong Best Early Game Tips and Tricks
Silksong is finally here. After seven years of patience, fan art, and “when?” jokes, Team Cherry delivered a sequel that was worth the wait. Thank you, Team Cherry, for a world that feels hand-carved, for a soundtrack that lingers, and for a game that respects players enough to be beautiful and brutal at the same time.
Hornet takes the lead in Pharloom, climbing toward the Citadel with sharper movement, tougher fights, and a different rhythm to healing. Stores crashed, timelines cleared, and a lot of us dove straight in. This piece is not a walkthrough; it is a set of spoiler-safe recommendations that make those first hours a little smoother without blunting the edge that makes Silksong special. Pick what fits your style, ignore what does not, and enjoy the climb.
1. Beat Hollow Knight first
If you are new to the series or returning after a long break, finish the original in Hallownest before starting Silksong. The sequel expects habits the first game teaches: clean pattern recognition, disciplined spacing, confident aerial control, and patient, window-based healing. That foundation matters even more here because many attacks remove two masks, binding to heal consumes your entire Silk bar and is lost if interrupted, and platforming demands tighter rhythm and mid-air adjustments.
Completing Hollow Knight helps you internalize those skills without spoiling anything in Pharloom. You will read tells instead of trading hits, heal only after clear openings, and treat airtime as a resource rather than a panic button. Exploration discipline also carries over: checking walls, following audio cues, and mapping loops turns Silksong’s denser routes into rewards rather than roadblocks. The first game further builds currency discipline in a lower-pressure setting, which prepares you for Silksong’s pricier benches, stations, and early purchases where mistakes are costly.
2. Learn to manage your money
Silksong is expensive and unforgiving. Benches, stations, and even some shop doors cost rosaries, and you will die often while learning Pharloom. Treat your money in two states: spendable and secured. Spend immediately on essentials that improve navigation and survivability, then bank the rest into rosary strings or necklaces so a bad run does not wipe you out.
Banking takes a cut. Think of it as insurance that preserves momentum. For example, an 80-rosary bracelet may return only 60 in usable value. Larger denominations usually lose a smaller percentage. Keep only a small float for benches and fast travel, and secure the rest before long pushes.
Sequence your safety nets with care. If you have a Silk Eater to recover a death cocoon, bank first so any recovered haul can be secured right away. When you need cash, avoid relying on environmental kills. Hazards can finish enemies but also destroy drops, which trades speed for lost income. Stay liquid enough to keep moving, but protect your progress every time you pass through a safe hub.
3. Use your Silk cocoon as a planned refill, not just a recovery
Every time you die in Silksong, Hornet leaves behind a Silk cocoon. Breaking it instantly restores a large amount of Silk and recovers any dropped rosaries. While most players treat this as a basic death recovery mechanic, it can also serve as a tactical resource during difficult boss fights or long traversal sections.
In boss encounters, consider leaving your cocoon untouched when you re-enter the arena. During the fight, break it during a safe moment to fully restore your Silk bar and bind for three masks. This gives you a second wind right when you need it. Similarly, during challenging platforming sequences, your cocoon becomes a lifeline. If you make it 60 percent through a hazard-filled gauntlet and drop to two masks, recovering the cocoon at a safe platform lets you heal and keep going without restarting from the last bench.
Just be cautious. If you die again before reclaiming it, the rosaries stored inside are lost. Pay attention to where the cocoon spawns and time your recovery carefully. With the right awareness, this mechanic becomes more than a setback. It becomes a backup plan that can carry you through some of Silksong’s most punishing segments.
4. Master the POGO
Pogoing is one of the most essential movement and combat tools in Silksong. By striking downward with your needle while in mid-air, you can bounce off enemies, projectiles, hazards, and even certain objects in the environment. It allows Hornet to cross spikes, extend jumps, interrupt enemy patterns, and access areas that would otherwise be out of reach.
You’ll find that many enemies have limited or no defense against attacks from above, especially during their windup animations. Mastering pogo timing lets you deal damage safely while staying airborne and mobile. Some of the toughest platforming segments in the game are built around this mechanic, requiring precise aerial control and rhythmic bounces across moving targets, rotating hazards, or narrow spike corridors.
Practice in safer areas first, then apply it consistently. Whether you’re fighting a boss, navigating through traps, or trying to reach a hidden alcove, pogoing is often the cleanest and most efficient solution. Players who skip mastering it will find themselves locked out of entire paths and at a serious disadvantage in both exploration and combat.
5. Exploit enemy AI and combat mechanics
Silksong is difficult, so don’t feel guilty about playing smart. The game is filled with subtle mechanics and AI behaviors that you can use to your advantage. Understanding them can make the difference between barely surviving and confidently controlling a fight or route.
One common tactic is to reset a room by leaving and re-entering it. This lets you repeatedly strike weak minions to rebuild Silk for healing, especially when benches are far away. Some enemies can also be hit through floors or walls with charged or upward strikes, letting you deal damage without exposing yourself.
Environmental hazards can be weaponized as well. If you lure enemies into spikes, lava, or crushing traps, they’ll often be killed instantly. However, be aware that these kills usually destroy rosaries and Shell Shards, so use this only when survival matters more than loot. You can also place traps like mines or lingering attacks just offscreen; many enemies will still take damage even if they aren’t visible, allowing for safe clears.
Every system in Silksong is tightly tuned, but also open to manipulation. Think like a hunter, not a hero. If a tactic feels cheesy but works, it’s valid.
6. Do as many Wishes as you can
Wishes are Silksong’s version of quests, and they are worth pursuing. Some are simple tasks or optional battles, while others unlock new bosses, rare items, or entire side storylines. Completing them grants valuable rewards like rosaries, Tools, and even upgrades to your crests.
You can discover Wishes in two main ways. Some are found organically while exploring, triggered by talking to NPCs or reaching new areas. Others are posted on bulletin boards in major hubs such as Bonegrave, Bellhart, and Songclave. These boards serve as mission hubs and often offer multiple quests at once, so make a habit of checking them each time you return to camp.
Many Wishes are tied to progression. Some open new vendors, unlock shortcuts, or provide early access to powerful tools that make main path content much more manageable. If you're stuck, low on currency, or looking to strengthen your build, completing a few Wishes is one of the best ways to push forward.
7. Buy Shakra’s maps early
Getting lost in Silksong is easy. Pharloom is massive, vertical, and filled with branching paths, hidden doors, and traps that loop back on themselves. Without a map, you’re flying blind, and dying in an unknown area often means losing rosaries you’ll never recover. That’s why Shakra, the game’s main cartographer, is one of the most important NPCs to prioritize early.
As soon as you reach a new region, find Shakra and buy the area map. Her locations can vary, but she usually hums loudly when nearby, just like Cornifer did in Hollow Knight. The earlier you unlock her maps, the sooner you’ll be able to identify key rooms, find benches, revisit optional paths, and spot shortcuts that could save a run.
Don’t delay. Navigation is a core part of survival in Silksong, and even a single detour in the wrong direction can cost you everything. With Shakra’s maps, you gain control over your route, your recovery options, and your strategy. Every upgrade, vendor, or boss becomes easier to manage when you know exactly where you’re going.
8. Hit everything (walls, crates, gates, and more)
If something looks even slightly suspicious, hit it. Silksong is packed with hidden walls, false floors, and destructible objects that conceal secrets. Some lead to caches of rosaries or Shell Shards, while others unlock new Tools, challenge arenas, or critical lore. Many secret paths are completely invisible until struck, so your needle is your best exploration tool.
Team Cherry designed Pharloom with verticality and misdirection in mind. You will often find yourself circling back to an area only to realize there was a cracked wall or loose crate you missed. Some secrets are marked subtly on the map once you purchase upgrades, but the most valuable ones must be discovered manually.
Hit gates that do not open, strike breakable walls from multiple angles, and experiment with upward or downward attacks when stuck. You’ll be surprised how often progression is tied to a single hidden passage. For players who explore aggressively, this habit pays off with faster upgrades, better gear, and a deeper understanding of Pharloom’s layout.
9. Customize your build
Silksong gives you far more flexibility than Hollow Knight when it comes to combat style and customization. With seven unique Crests (combat stances), and a wide selection of Tools (consumable abilities or passive benefits) you can tailor Hornet’s entire kit to match your playstyle or adapt to specific encounters.
Each Crest changes your basic attack pattern. Some, like the Wanderer or Beast, favor aggressive close-range slashes, while others, like the Witch or Shaman, specialize in regeneration or ranged blade casting. Tools add further flexibility, giving you traps, bombs, heals, or status effects. Some Tools provide passive buffs and can modify Silk gain, attack range, movement speed, or elemental resistances.
*For a complete list of Tools, check out our guide
Here are the seven Crests:
* Hunter Crest (upgraded): 1 white, 2 yellow, 2 red, 2 blue
* Reaper Crest: 1 white, 2 yellow, 2 red, 2 blue
* Wanderer Crest: 1 white, 3 yellow, 1 red, 2 blue
* Beast Crest : 1 white, 2 yellow, 2 red, 0 blue
* Witch Crest: 1 white, 0 yellow, 2 red, 3 blue
* Shaman Crest: 3 white, 0 yellow, 0 red, 2 blue
* Architect Crest: 0 white, 2 yellow, 3 red, 2 blue
Bosses in Silksong are not one-size-fits-all. Some punish aggressive melee, while others leave huge openings for ranged tools or trap setups. Instead of brute-forcing the same loadout, swap crests, cycle in new tools, and experiment with charm combinations. The more you adapt, the more the game opens up.
10. If the game is too hard, use a mod
Silksong is brutally difficult. It ramps up the challenge from Hollow Knight in every direction: tougher enemies, more aggressive bosses, fewer healing opportunities, and deadlier environments. And with no official difficulty options, some players may find themselves completely stuck. That’s where mods come in.
There is absolutely no shame in using a mod to adjust the difficulty. Whether you want more frequent benches, increased healing speed, or even invincibility to explore freely, the modding community has your back. One example is the Silksong No double damage mod on Nexus Mods
Final thoughts
Silksong was seven years in the making, and Team Cherry has delivered something truly special, a game that honors its predecessor while building a faster, sharper, and more punishing experience. Pharloom is filled with danger at every turn, but also layered with secrets, depth, and beauty for those patient and skilled enough to uncover it all.
Whether you're here for the challenge, the lore, or simply to witness Hornet’s journey unfold, these tips will help you survive the early hours and make the most of what Silksong has to offer. Adapt your build, master movement, stay curious, and don’t be afraid to lean on every trick the game allows. You’re not just playing a sequel, you’re unraveling one of the most anticipated games of the decade. Good luck out there, and remember: in Pharloom, knowledge is survival.
Hollow Knight: Silksong FAQ
When did Silksong release?
It released on September 4th, 2025, after nearly seven years of development since its 2019 announcement.
Should I play Hollow Knight first?
Yes. The sequel expects mastery of mechanics like aerial control, healing timing, and exploration habits learned in the first game.
Is Silksong harder than Hollow Knight?
Yes. Enemies hit harder, healing is riskier, and platforming is more demanding.
What are Crests and Tools
* Crests change Hornet’s attack stance and define Tool slots.
* Tools are active and passive abilities.
What are Wishes?
Wishes are side quests that reward you with items, rosaries, or unlock shortcuts and bosses.
What’s the best early tip?
Master the pogo (jump + downward strike). It’s key for both combat and traversal.
Are there difficulty options?
No official difficulty settings, but mods are available for players who need help.
How big is the game?
Expect 25–40 hours for a first playthrough. More for full completion.
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Best Acer 4K Monitors of 2025
Welcome to the world of 4K monitors, the go-to display for gamers, creatives, professionals and computer users of the world. Today we’re going to explore 5 of the finest Acer 4K monitors, from gaming displays that were built to slay, to business monitors. We’ll also cover the essentials of 4K, and how to check if your computer can handle the reality-defying clarity of 4K monitor resolution. Let’s jump right in and discover the many benefits 4K has to offer!
What is 4K?
4K video, or 4K gaming monitor, you’ll likely have heard the term 4K applied to various displays. But what exactly does the 4 and this K stand for? Put simply, a 4K monitor has a horizontal pixel count (display resolution) of around 4,000 pixels. You’ll see that the 4K Acer monitors we’ll cover later in this article have (3840 × 2160) resolution, that’s approximately four times the resolution of full HD 1080p.
So what do all these pixels do? 4K delivers sharper, highly detailed images, as well as smoother visuals, higher color accuracy, and overall clarity. So, expect immersive viewing and gaming experiences, increased productivity, and of course more screen real estate for multitasking marathons. Sounds appealing? Before you rush out and buy a 4K monitor, do yourself a favor and check that your PC can handle the demands of a 4K display.
Can your PC handle 4K?
It’s a sad fact, but not everyone will be president, and not every computer can output 4K smoothly. Before you start checking the viability of your PC, consider what you potentially intend to use the 4K monitor for. Everyday PC based work like multitasking, photo and (basic) video editing put a lighter burden on your computer, while resource heavy tasks such as gaming and 3D modeling and rendering will tax your GPU and CPU.
So, GPU firepower is the key here - check that your GPU (graphics card) specs can handle 4K resolution and the tasks you intend to do. Next up, you’d be wise to check your video output ports: HDMI 2.0/2.1, DisplayPort 1.4 or newer are required for 4K at 60Hz+. If you’ve got a more mature PC, be sure to double check the above, as your device may well support 4K, but only at 30Hz, resulting in a choppy, less than smooth visual experience. Finally, think back to your intended workload, and ensure that your CPU and RAM are sufficient to take care of business.
Requirements for 4K video
If you intend to use your 4K monitor for entertainment such as streaming TV shows, the requirements will be lighter than if you plan to step up to the 4K gaming arena. So what do these requirements look like? For 4K video, you’ll ideally require:
* A recent GPU with 4K video decode support.
* A CPU that can handle HEVC/H.265 or VP9 decoding.
* HDMI 2.0 or DisplayPort 1.4 for smooth playback at 60Hz+.
* 15–25 Mbps Internet connection (if you are streaming).
While for the glory of 4K gaming, you’ll need:
* Powerful GPU such as NVIDIA RTX 5070ti/AMD RX 9070 XT+ for 60 FPS at high settings.
* CPU with solid single-thread performance: Intel i5/i7 or Ryzen 5/7.
* Minimum 16GB RAM
* SSD for faster game loading times
* For optimum refresh rates (120–144Hz in 4K), higher spec GPUs and HDMI 2.1/DP 1.4 connections are required.
Now that we’ve covered the basics of 4K and you’ve hopefully discovered that your trusty PC can handle the demands of high-res immersivity, let’s take a look at 5 of the best 4K monitors from Acer.
1. Predator SpatialLabs View 27
If you’re ready for your gaming and creativity to literally jump off the screen, then the Predator SpatialLabs View 27 is a 27" 4K UHD (3840 x 2160) 160 Hz display that delivers a brave new world of eye-gripping stereo 3D! With Advanced Hyper Viewing Angle (AHVA) (178°x178°), this AMD FreeSync Premium certified display comes in steel gray, and has a rapid response time of 5 ms and a brightness rating of 400 nits. If you’re tired of 2D gaming and want to step into 3D, an Acer SpatialLabs monitor like the View 27 may well be just what you require. Currently available for $1,999.99.
2. Predator X32 X
For total gaming immersivity, OLED curves are where it’s at. The 31.5" UHD (3840 x 2160) OLED Curved 240 Hz Predator X 32 X has recently been reduced from $1,199.99 to the wallet-friendly price of $799.99. As you’d expect, the X32 X features AMD FreeSync Premium and has a blisteringly fast game to game response time of merely 0.03ms. 1000 nit brightness means that even in the darkest of games, you’ll never walk alone, while Predator GameView allows you to make precise color adjustments and set up aim points as you please.
3. Predator XB3
Moving swiftly on to the Predator XB3, meet a gaming monitor that represents insane bang for your buck! This is a 31.5” 4K UHD display that’s currently reduced from $749.99 to $549.99: the 160Hz refresh rate and 1 ms response time will set you on a path to conquering the digital frontier without breaking the bank! IPS (178°x178°) AMD FreeSync Premium certified panel technology has a brightness rating of 400 nits, and features both DisplayPort and HDMI connections, so get set to hook up your PC and get on with what matters - the game.
4. Acer DA1 Smart Monitor
Enough fun and games, the bells are ringing and it's time to get smart with the 31.5” Acer DA1 Smart Monitor. Available in striking white, the 31.5" 4K UHD (3840 x 2160) 60 Hz is a unique monitor that stands out from the crowd, combining high performance and an impressively approachable price tag (reduced from $429.99 to $249.99). Yes, for less than 250 bucks you can equip yourself with the Acer DA1 Smart Monitor and enjoy 4 ms response time, 250 nit brightness, and connectivity galore: DisplayPort, HDMI, USB type C, USB Hub 2.0x2 (2down). So what are you waiting for?
5. Acer CB2 Business Monitor
So, you’ve got your business socks on, and possibly even a suit and tie -secure your seat in the boardroom with the Acer CB2 Business Monitor. The 31.5" 4K UHD (3840 x 2160) 60 Hz delivers incredible images edge-to-edge on the flat panel TFT display. Understated professionalism oozes out of the sleek, stylish silver framed IPS (178°x178°) panel, while a 4 ms response time and 350 nit brightness ensure that from 9-5 and after work, your display is impeccable.
Final thoughts on 4K
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Best Weapons in Metal Gear Solid Delta: Snake Eater
Metal Gear Solid Delta features a wide variety of weapons that go far beyond simple firepower. While rifles, pistols, and explosives make up the backbone of Snake’s arsenal, many tools serve non-lethal or tactical purposes, such as tranquilizer guns, distraction items, or even improvised gear like magazines and cigars. Knowing when to use the right weapon is just as important as having it in your inventory, since some enemies can be subdued without a fight, while others require heavy firepower.
This guide lists every weapon available in the game, then highlights the top five that stand out as the most useful or enjoyable to use.
All weapons in Metal Gear Solid Delta: Snake Eater
* AK-47 – Assault rifle found at Rassvet and Bolshaya Past Base.
* Gentlemen’s Magazine – Distraction item found in Graniny Gorki South.
* Cigarette Gas Spray – Non-lethal gas weapon found in Graniny Gorki Lab B1 West.
* Claymore – Land mine, first found in Bolshaya Past South.
* EZ Gun – Unlocked by earning the Markhor title or by default on Very Easy.
* Flashbang Grenade – Causes temporary blindness, commonly dropped by guards.
* Fork – Unlocked automatically through story progression.
* Frag Grenade – Standard explosive, can be found in most guard drops.
* Handkerchief – Sleep-inducing cloth, found in Graniny Gorki Lab B1 West.
* Incendiary Grenade – Sets enemies on fire, found in guard drops.
* Survival Knife– Default melee weapon.
* M37 – Shotgun, found in Rassvet and Chyornaya Peschera Cave.
* M63 – Light machine gun, found in Svyatogornyj East.
* M1911A1 – Standard pistol, obtained through story progression.
* Magazine – Distraction item obtained by emptying a weapon’s clip.
* Mk22 – Suppressed tranquilizer pistol, unlocked by default.
* Mosin Nagant – Tranquilizer sniper rifle, obtained by defeating The End nonlethally.
* Mousetrap – Placed as bait or trap, first found in Bolshaya Past Base.
* Patriot – Unlockable weapon obtained after completing the story.
* RPG-7 – Rocket launcher, found in Krasnogorje Mountainside.
* Scorpion – Found in Groznyj Grad Weapons Lab: East Wing.
* Single Action Army – Given to Snake, then unlocked permanently after completing the story.
* Smoke Grenade – Creates cover, can be found in most guard drops.
* SVD – Sniper rifle, found in Dremuchij North (Virtuous Mission) and Ponizovje West (Operation Snake Eater).
* Torch – Found in Chyornaya Peschera Cave Branch.
* TNT – Remote explosives, first found in Bolshaya Past Base.
* XM16E1 – Assault rifle, found in Dolinovodno (Virtuous Mission) and Graniny Gorki Exterior.
Top 8 weapons in Metal Gear Solid Delta: Snake Eater
1. Mk22 (Tranquilizer Pistol)
The Mk22 is one of the most important weapons in the entire game. It comes equipped with a suppressor and fires tranquilizer darts, making it the go-to tool for a non-lethal playthrough. Not only is it perfect for silently taking out guards, but it is also essential if you want to defeat bosses without killing them.
The Mk22 is unlocked by default, so you can rely on it from the start of Operation Snake Eater. It remains your main option for putting enemies to sleep until much later in the game, when you can earn the Mosin Nagant sniper rifle by defeating The End non-lethally.
2. Smoke Grenade
The Smoke Grenade is one of the simplest tools in the game, but it’s surprisingly versatile and fun to use. Tossing one creates a cloud that blinds and distracts enemies, giving you time to sneak past or set up a takedown. It’s especially useful in areas with multiple guards since the cover lets you slip by without raising an alert.
The Smoke Grenade also has a hidden bonus in boss fights. Against The Pain, throwing one disperses his hornet armor, making him far easier to damage. It’s quicker and more efficient than trying to chip away at the swarm with gunfire, turning a frustrating fight into something much more manageable.
For both stealth and combat utility, the Smoke Grenade is one of the best non-lethal tools in Snake’s arsenal.
3. XM16E1 (Assault Rifle)
The XM16E1 is one of the best early-game rifles you can grab, and it becomes available before the fight with The Fear. If you are doing a lethal playthrough, this is the gun to get. Compared to the AK-47 you pick up earlier, the XM16E1 has more reliable aiming, making it easier to control in both short bursts and sustained fire.
4. SVD (Sniper Rifle)
The SVD is the lethal counterpart to the Mosin Nagant. It’s a classic sniper rifle that delivers powerful long-range shots, making it ideal for players who prefer a lethal approach. What makes the SVD particularly interesting is that you can find it early, even before the fights with The Fear and The End. With some careful exploration, you can use it to snipe The End while he’s being wheeled out in his chair, skipping one of the toughest boss battles entirely.
For players who don’t want to go non-lethal, the SVD is the sniper rifle of choice. It gives you precision and stopping power in wide-open areas, and it’s one of the most satisfying guns to use when you want to take enemies out from a distance.
5. Handkerchief
The Handkerchief is a clever non-lethal tool that makes close-quarters encounters much easier. Normally, you can choke out enemies using CQC, but with the Handkerchief equipped, Snake knocks them unconscious much faster. This makes it perfect for quickly clearing out guards without wasting ammo or risking an alert.
It’s found in Graniny Gorki Lab B1 West, tucked away in a locker, and once you have it, it becomes one of the best utility items for stealth players. Simple, reliable, and efficient, the Handkerchief is a must-have for anyone who prefers knocking enemies out over killing them.
6. RPG-7 (Rocket Launcher)
The RPG-7 is the heavy weapon of choice and one of the most satisfying tools in the game when sheer firepower is needed. It’s found in the Krasnogorje Mountainside, just before you team up with EVA. From there, it becomes essential for big set-piece battles, especially against the Shagohod.
What makes the RPG fun is its raw destructive power. Unlike most weapons in the game, it can take down vehicles, blast through groups of enemies, and deal massive damage to bosses. Even though it doesn’t fit into a stealth playthrough, it’s one of those weapons that players can’t resist pulling out when the mission calls for pure chaos.
7. Mosin Nagant (Tranquilizer Sniper Rifle)
The Mosin Nagant is the reward for defeating The End non-lethally, and it’s one of the best weapons for players committed to a pacifist run. This sniper rifle fires tranquilizer rounds instead of bullets, letting you take down enemies from long range without killing them. Its stamina-draining shots make it especially effective against guards patrolling open areas.
What makes the Mosin Nagant fun is that it feels like a true sniper’s weapon but without breaking a non-lethal playthrough. Since you don’t get it until after the fight with The End, it comes late in the game, but it’s a perfect complement to the Mk22 for stealth-focused players.
8. Patriot (Assault Pistol)
The Patriot is The Boss’s signature weapon, and after the final battle she passes it on to Snake. In gameplay terms, it becomes available as a reward for New Game+, once you’ve completed the story. The weapon is a compact assault pistol chambered for 5.56mm rounds, and its biggest draw is infinite ammo, which makes it one of the most powerful guns in the game.
While it doesn’t fit into a stealth playthrough, the Patriot is perfect for unleashing chaos on a second run. It turns Snake into a one-man army, mowing down guards and bosses without ever having to reload. More than just a gun, it symbolizes Snake inheriting The Boss’s will, making it one of the most meaningful weapons in the series.
Conclusion
The weapons in Metal Gear Solid Delta: Snake Eater cover everything from classic pistols and rifles to quirky gadgets that fit the game’s spy-thriller style. Whether you rely on the Mk22 and Mosin Nagant for a non-lethal run, unleash chaos with the RPG-7 and Patriot, or use creative tools like the Handkerchief and Smoke Grenade, there’s a weapon for every playstyle.
Choosing the right gear is part of what makes each playthrough feel unique. Some weapons are practical must-haves, while others are just plain fun to experiment with. Together, they add depth and variety to Snake’s mission in the jungle.
If you enjoyed this breakdown, make sure to check out my full ranking of the Hardest Bosses in Metal Gear Solid Delta: Snake Eater, where I cover every boss fight from easiest to most challenging.
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MGS Delta: Snake Eater Bosses Ranked Easiest to Hardest
Metal Gear Solid Delta brings back one of gaming’s most iconic boss lineups, from Ocelot’s flashy revolver duel to the legendary showdown with The Boss in the flower field. This guide ranks every boss fight in the remake from easiest to hardest, explaining what makes each encounter stand out and how they compare to the original Metal Gear Solid 3: Snake Eater. Whether you’re looking for strategy tips, non-lethal rewards, or simply want to see where your favorite fight lands, this breakdown covers all nine bosses in Metal Gear Solid Delta: Snake Eater.
A faithful remake of a Hideo Kojima classic
Metal Gear Solid Delta: Snake Eater is a ground-up remake of the 2004 classic Metal Gear Solid 3: Snake Eater, originally directed by Hideo Kojima. Although Kojima himself had no involvement in this 2025 remake, Konami made a deliberate choice to honor his work by keeping the game nearly identical to the original. Every boss fight, cutscene, and Codec conversation plays out as fans remember, with the main difference being a complete visual overhaul powered by Unreal Engine 5.
This approach makes Delta feel more like a preservation project than a reimagining. It keeps the Cold War setting, the quirky Cobra Unit villains, and the legendary relationship between Snake and The Boss intact. While the photorealistic graphics sometimes highlight the campier elements of the original, the upgraded environments from dense jungles to snowy mountaintops bring Snake Eater’s world to life in a way the PS2 never could.
For newcomers, this means they get to experience one of the best stories in the Metal Gear series without losing the original spirit. For veterans, Delta offers nostalgia wrapped in modern presentation, complete with optional “Legacy” settings that mimic the old controls and camera style.
All bosses in order and their non-lethal rewards
Every major boss appears during Operation Snake Eater, following the same order as in the original Metal Gear Solid 3. Players can choose to defeat each boss lethally or non-lethally. Opting for the non-lethal route often requires patience and creativity, but the reward is a unique camouflage pattern or item that cannot be obtained otherwise.
Here is the full boss order along with their non-lethal rewards:
* Ocelot – Animals Camo
* The Pain – Hornet Stripes Camo
* The Fear – Spider Camo
* The End – Moss Camo (if you hold him at gun point) and Mosin Nagant sniper rifle
* The Fury – Fire Camo
* The Sorrow – Spirit Camo
* Colonel Volgin – Cold War Camo
* The Shagohod – No non-lethal reward available
* The Boss – Snake Camo
Not only do these items encourage replayability, they also serve as a mark of skill for players who take on the added challenge of pacifist strategies. Choosing the non-lethal approach can also make The Sorrow fight easier, since it shortens the river of ghosts that Snake must walk through.
Ranking the bosses in Metal Gear Solid Delta: Snake Eater
Every boss offers something unique, from flashy duels to surreal psychological encounters. Some fights are brutal tests of endurance, while others are more about spectacle or clever tricks. Here is my personal ranking of all nine bosses in the game, listed from easiest to hardest based on both mechanics and overall challenge.
9. The End
* Non-lethal reward: Mosin Nagant sniper rifle (tranquilizer)
* Hold-up reward: Moss Camo (photosynthesis stamina recovery)
The End is both the easiest and one of the hardest bosses, depending entirely on how you approach him. If you take advantage of the game’s tricks, you can beat him without ever actually fighting. Sniping him early in Ponizovje West while he sits in a wheelchair, or saving mid-battle and fast-forwarding your system clock to make him die of old age, instantly removes the encounter. In other words, The End can literally be defeated by not playing at all.
However, if you choose to face him head-on, the fight becomes one of the toughest tests in the entire series. The sniper duel spans three large forest zones where The End uses jungle camouflage, relocates silently, and fires tranquilizer darts that drain Snake’s stamina until he passes out. Finding him requires patience, awareness, and the smart use of tools like the Thermal Goggles, Directional Mic, or by tracking his footprints. Played fairly, this is easily one of the hardest battles in Metal Gear Solid Delta, rivaling The Boss herself.
If you do decide to fight him the “manly” way, you can also be rewarded for your efforts. A non-lethal takedown grants the Mosin Nagant sniper rifle, which fires tranquilizer rounds, while holding him up at gunpoint long enough earns the coveted Moss Camo, one of the best camouflage patterns in the game thanks to its stamina-regenerating effect in sunlight.
The End is legendary for a reason. He can be the easiest boss in the game if you exploit his weaknesses, but if you take him on the hard way, he becomes one of Snake’s greatest challenges.
8. The Sorrow
* Non-lethal reward: Spirit Camo (earned automatically after the encounter)
The Sorrow is one of the most unique encounters in the game, but in terms of difficulty he barely qualifies as a boss fight. Instead of combat, Snake is forced to walk down a long river while being haunted by the ghosts of every soldier he has killed up to that point. If you have played a non-lethal run, the river will be short and almost empty. If you killed many enemies, it becomes much longer and filled with hostile spirits that can knock Snake down.
The only real danger comes from The Sorrow’s ghostly projectiles, which can be avoided by diving underwater. At the end of the river, Snake collapses, and the only way to proceed is to use the Revival Pill hidden in his inventory. Without it, the game appears to end, which can trick first-time players.
The Sorrow is conceptually brilliant, turning your previous actions into the fight itself, but he is never difficult. At most, he acts as a punishment for players who relied too heavily on lethal tactics. Because of its minimal challenge, The Sorrow ranks near the bottom of the list, even if it remains one of the most memorable sequences in the entire series.
7. The Shagohod
* Non-lethal reward: None
The Shagohod is an intimidating piece of Cold War machinery, but the fight itself is surprisingly straightforward. It begins with a lengthy chase sequence where EVA drives and Snake mans the turret. During this phase, you mostly focus on clearing out soldiers while EVA handles the escape, so there is little real danger.
The real battle comes in the final arena, but even here the strategy is simple. Using the RPG with its unlimited ammo supply, you just need to disable the Shagohod’s treads, then fire into the exposed core. Repeat this process while avoiding its missiles and machine gun fire, and the massive tank will eventually break down. Volgin emerges for a short rematch, but the fight still follows the same pattern until the machine is destroyed for good.
Despite the scale of the encounter, the Shagohod is more of a spectacle than a challenge. Its sheer size and dramatic presentation make it memorable, but the lack of complexity or serious threat keeps it from ranking higher.
6. Ocelot
* Non-lethal reward: Animals Camo
Ocelot is the first major boss you face, and his duel sets the tone for the rivalry that runs through the entire series. The fight takes place across a chasm, with Ocelot darting between cover and unloading with his revolvers. The key is to wait for him to reload, which leaves him wide open. Beehives in the arena can also be shot down to flush him out, and grenades or captured animals can force him into the open as well.
While flashy, the fight is mechanically simple. Ocelot’s revolvers give him limited firing windows, and once you learn his rhythm he becomes predictable. His inexperience compared to Snake is part of the story, and it reflects in the gameplay: this is more about setting up his character than testing the player’s skills. Ocelot is fun, memorable, and iconic, but as a boss challenge he’s on the easier side.
5. The Pain
* Non-lethal reward: Hornet Stripes Camo
The Pain is more annoying than difficult. He commands swarms of hornets that form both his armor and his weapons, allowing him to create a buzzing shield or fire volleys like a living machine gun. The fight takes place in a water-filled cave, and the easiest way to deal with him is to dive underwater so he loses track of you, then surface behind him for clean shots.
His hornet armor can be broken with sustained gunfire, but there is a faster method. Throwing a gas grenade will immediately disperse the swarm, leaving him wide open. The hornets eventually regroup, but this tactic is much easier than whittling down his shield with bullets. Bug Juice also reduces the effectiveness of his attacks, and while he sometimes creates decoys, they are easy to spot once you recognize the patterns.
The Pain earns his name because of how drawn out and clumsy the encounter feels, not because of its difficulty. With the right tools, he quickly becomes one of the more forgettable members of the Cobra Unit.
4. Colonel Volgin
* Non-lethal reward: Cold War Camo
Volgin is a powerhouse who relies on brute force and electricity to dominate the battlefield. The fight takes place in a confined room with a strict time limit, since the facility is rigged with explosives. His electrical aura blocks most frontal attacks, forcing you to outmaneuver him. The best strategy is to bait him into a big attack, then circle behind him or use CQC throws to leave him vulnerable.
He occasionally recharges his powers at an electrical panel, which creates a perfect opening to strike. Equipping the Raikov mask can also confuse him for a short time, giving you a window to land extra damage. While his punches and electric blasts are devastating, going prone or rolling to the side lets you avoid most of his moves.
What makes Volgin tricky is the combination of his raw aggression and the countdown timer that pressures you to finish the fight quickly. Even so, once you learn his patterns and use positioning to your advantage, the fight becomes manageable.
3. The Fear
* Non-lethal reward: Spider Camo
The Fear is fast, unpredictable, and one of the more frustrating members of the Cobra Unit. He leaps from tree to tree with inhuman agility, using an optical camouflage that makes him nearly invisible — almost like the Predator from the Predator movies. All the while, he peppers you with poisoned crossbow bolts that drain stamina and force you to stop and heal.
He also sets traps around the battlefield and has the unnerving ability to heal himself back to full by eating food he finds in the forest. The best counter is to use Thermal Goggles, which completely nullify his stealth, and to litter the arena with rotten or poisonous food so that he poisons himself when he gets hungry. Staying aggressive is the key, since giving him time to reset makes the fight drag on.
2. The Fury
* Non-lethal reward: Fire Camo
The Fury is one of the most dangerous Cobra fights, thanks to his flamethrower, blast-proof suit, and jetpack. The battle takes place in narrow, dimly lit corridors, which makes avoiding his fire attacks even more stressful. He patrols the aisles, igniting everything in his path, and if he spots you, it only takes seconds before the flames engulf the area.
The safest tactic is to stay low, roll through gaps in the walls to change lanes, and shoot the water pipes overhead to put out the fires he creates. Damaging the fuel tanks on his back or tearing his suit with a knife slash will make him far more vulnerable. Even with these tricks, his raw damage output is punishing, and the confined space gives you very little room for mistakes.
The Fury’s intensity comes from both his attacks and the suffocating environment. He’s relentless, overwhelming, and one of the hardest bosses to take down without taking heavy damage.
1. The Boss
* Non-lethal reward: Snake Camo
The Boss is the ultimate test of everything you’ve learned. The fight takes place in the white flower field, a setting as beautiful as it is symbolic. She uses expert CQC, closing the gap instantly and countering most of your attacks. If she catches you with a weapon equipped, she’ll disarm you and scatter your ammo, forcing you to recover it under pressure.
Her camouflage blends seamlessly with the field, making her hard to track if you aren’t careful. When she spots you, she rushes with ruthless precision, and the only way to avoid taking damage is to perfectly time your CQC counters. Staying mobile and using cover helps, but this fight is about skill and reaction speed more than gadgets or tricks.
What makes the battle so difficult isn’t just her mechanics, but the emotional weight behind it. Facing your mentor after everything Snake has endured is a brutal climax, and the ten-minute timer amplifies the pressure. The Boss is both the hardest encounter and the most unforgettable moment of the game, a fight that lingers long after the credits roll.
Conclusion
The bosses in Metal Gear Solid Delta: Snake Eater are a huge part of what makes the game so memorable. Some encounters are cinematic showpieces, others test your patience or your mastery of stealth mechanics, and a few are easier than their reputation suggests. Whether you cheese The End, struggle through The Fury, or face your mentor in the flower field, each battle leaves a lasting impression that has helped cement Snake Eater as one of the most iconic entries in the series.
If you enjoyed this ranking, be sure to check out my upcoming guide on the Best Weapons to Use in Metal Gear Solid Delta: Snake Eater, which will cover the most effective tools for every situation.
FAQ
How many bosses are in Metal Gear Solid Delta: Snake Eater?
There are nine main bosses in total: Ocelot, The Pain, The Fear, The End, The Fury, The Sorrow, Colonel Volgin, The Shagohod, and The Boss.
Can you defeat every boss non-lethally?
Yes, all bosses except the Shagohod have a non-lethal path. Doing so usually rewards Snake with unique camouflage patterns or special gear.
What is a non-lethal takedown?
A non-lethal takedown means defeating a boss without killing them. This is usually done with tranquilizer weapons, stamina depletion, or special methods unique to each fight. The reward is often exclusive camo gear that cannot be earned through lethal victories.
What is the hardest boss fight in the game?
The Boss is generally considered the hardest due to her aggressive CQC and the emotional weight of the encounter. However, The End is just as tough if fought without using shortcuts.
What is the easiest boss fight in the game?
The Sorrow is mechanically the easiest since it’s more of an interactive sequence than a fight. If you use the in-game tricks to bypass The End, he can also be considered the easiest.
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